![]() I would recommend Deadly, as always, Capacity, to compensate for its clip size, (while large, is drained away very quickly) and whatever suits your fighting style for the 3rd slot. However, the version is not good because it's very expensive and by the time you get a one, the normal one is worthless. With a decent 100 damage and 15 rounds a second, this weapon is basically designed to be used like the HVM 002. If you get a 10***, sell it in favour of the Z-2 (the worst of the starting primary weapons in my opinion) and you've just done yourself the world of good.ĭespite the negative comments above, this weapon is actually pretty good early-mid game. Forget pierce augments, forget damage upgrades, forget boss killing, horde slaying, or decent sprints through zombie-infested territory. Granted, the pierce sucks, but the high DPS speaks for itself.Ĭombine massive inaccuracy, no pierce (I believe, otherwise very low pierce), a ridiculous rate of fire, and low damage, and you've got what is probably the most wasteful design ever invented. On a heavy player with concussion, this gun will keep those zombies at bay for those few needed extra seconds. ![]() Overclocked, deadly, and capacity are recommended. but since your wasting so much on ammo, still uslessĪugments, augments, augments. Want to stall the zombies, and say 'Hay stand there for a sec and take practically no damage as I burn through money!"? If so this gun is good for you! combining insane rof with low damage, giving you a great waste of money!(And they say the planet stormer is bad) Just saying, I wasted tons of money on a ten star level 3 red one, and it can only then be comparable to STOCK red guns like the Sub-Light, Planet Stormer, ect. But since this gun has neither, I'm only going to use it on rare occasion when I'm in the mood for a change of pace. Or in lieu of better starting pierce, I could be placated with a homing capability then I would be virtually guaranteed that every shot would at least hit and do damage to something, and I wouldn't feel so much like I'm bleeding $$$. If it had started with a 2.0 pierce instead of only 1.0, then mine would be up to 4.0 now (5.0 pierce with lvl 5 mastery even), and that would be acceptable. ![]() You know what this weapon needs? Better pierce to start with. But it's harder to aim and has less in-game utility than one requires at level 66. Technically, it does the same massive DPS for me as my Ria 50, and due to it's low movement penalty I can fly around the map with it. And then I promptly parked it back in the garage. SAS ZOMBIE ASSAULT 4 BEST GUNS UPGRADEAfter spending a few million to upgrade the augs all the way, I took it out for a spin. 50 cal anti-material rifle Arwen 37 Tear gas canister launcher used for counter-terrorism operations Flash-Bang Stun Grenade devloped by the SAS CRW wing.I gave my virgin 10*** cm 307 pierce, deadly, and overclocked. Welrod World War-era 2 silenced pistol Remington 870 Shotgun often loaded with special breaching rounds HK417 Medium ranger sniper rifle L96A1 The Regiment's long range sniper rifle AW 50. C8 carbine The Regiment's primary assault rifle / carbine UCIW Ultra Compact Individual Weapon - a very short version of the M4 M16 & variants 5.56mm rifle / carbine HK G3 7.62mm battle rifle used by UKSF HK33 / 53 5.56mm version of the G3 HK G36 Modern assault rifle made by Heckler & Koch HK MP5 World famous counter-terrorist weapons - the MP5 sub machine gun MAC-10 SMG 9mm SMG once used by the SAS in Northern Ireland Handguns Info on the Sig Sauer P226, Browning High Power and other pistols. This section of the site takes a look at some of the weapons known to be used by the Special Air Service. ![]()
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